# --coding:utf-8--
# MakeBy: LiuBoyuan
from effect.buff._dataclass.AttributeModification import AttributeModification
from effect.buff.basic_buff.base import Buff
from entiys.methods.augument.SaveAttribute import SaveAttribute


class SnowGod(Buff):
    def __init__(self, saveAttribute: SaveAttribute):
        super().__init__(saveAttribute)
        self.buffName = "雪神"

    def flagActive(self, charaName) -> bool:
        if not super(SnowGod, self).flagActive(charaName):
            return False
        
